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Saturday, January 29 • 5:00pm - 5:25pm
Game Engines in Research and Embedded Systems

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The focus of this presentation is to show some academic works that have been developed using game engines, in particular what I am developing in my master's thesis with the collaboration of some fellows: a wearable device to aid the physiotherapy treatment of patients who have suffered a stroke.

Session chairs: Petr Muller and Viktor Malik

Saturday January 29, 2022 5:00pm - 5:25pm CET
Session Room 1